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I updated the Gem Shader so it supports Fog and blends better with the water. Read more
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I posted a video clip of the new environment to Twitter and got a lot of positive feedback... Read more
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I added a snippet of code from my terrain generation script, just to quickly add some more rocks and trees to this new environment. Read more
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I'm trying some different styles/techniques in another random environment. Read more
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I made a couple more improvements to the water caustics effect... Read more
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I had a great idea to improve the recent water caustics effect... Read more
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I finished adding the new "water caustics" and "cloud shadows" effects to Stones Throw. It took a few days to update because I encountered several problems... Read more
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I'm almost done adding the new fx to Stones Throw. Read more
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I finished the new "cloud shadows" effect... Read more
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I've been doing a lot of work with the Projector component in Unity, and figured out how to do some really cool things. But, I've also discovered that its a very finicky feature... Read more
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