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New Experiment - Posted on: 5/16/2018
Updated enemy dots, so their movement can be blocked by walls and other objects. Also fixed an issue with raycasts self-colliding. Read more

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New Experiment - Posted on: 5/15/2018
I figured out how to make the objects bounce off colliders! This short animated gif shows how the two enemy types can be contained inside different shapes constructed by box colliders. Read more

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New Experiment - Posted on: 5/15/2018
Added another enemy, similar to the last, but this one doesn't die and there's only one per level. Read more

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New Experiment - Posted on: 5/14/2018
Added a new enemy that spins and bounces around the screen... Read more

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New Experiment - Posted on: 5/9/2018
Minor updates... Read more

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New Experiment - Posted on: 5/6/2018
Made a nice transition animation and fixed timing issues. Read more

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New Experiment - Posted on: 5/4/2018
Added trails to the objects and minor updates. Read more

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New Experiment - Posted on: 5/3/2018
Starting to turn this new experiment into a game... Read more

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New Experiment - Posted on: 5/2/2018
While working on the controls for my previous game, I had an idea for something else... not actually a game at this point, just a euphoric experiment. Here's a couple screenshot previews of the project. Read more

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Prototyping - Posted on: 11/24/2017
Several updates to the new Android prototype. Read more


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