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Improving the water caustics fx... - Posted on: 10/9/2018   [Uncategorized]



I had a great idea to improve the recent water caustics effect...

I duplicated the main texture, reversed its properties, then blended it with the main texture. The results are beautiful and surprisingly realistic!

Now I'm super annoyed at myself for not realizing this before I spent several days updating my Stones Throw game. Life is a funny thing. I'll post updates to the source on Patreon soon.




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PATREON RESOURCES/LINKS 10/28/2023
PATREON RESOURCES/LINKS
Tropical Scene 8/1/2023
I made a tropical scene in Unity, just for fun.
Skybox AI 6/26/2023
I heard about this AI skybox generator and did a few tests in Unity.
Bobsled Game 3/7/2022
I recently watched the olympic bobsled event and got inspired to make a bobsledding game...
3D Viewer 1/1/2022
I made a simple program in Unity for viewing my 3d objects.
New 3d scene... 8/10/2021
A new scene I made in Blender3D...
Blender... 8/3/2021
I made some trees...
3d scene... 7/27/2021
A landscape scene I made in Blender...
Blender grass... 7/16/2021
An updated image of the different types of grass I made in Blender.
Grass... 7/14/2021
Different styles of grass...
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