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I finished the new "cloud shadows" effect... Read more
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I've been doing a lot of work with the Projector component in Unity, and figured out how to do some really cool things. But, I've also discovered that its a very finicky feature... Read more
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Made a few tweaks to the options when using the third-person controller. Read more
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I had a clever idea to use a projector to render cloud shadows into the scene. Read more
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I spent a little time trying to make some of the grass textures blend better with the terrain. Read more
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I created an alternate shader to the "caustics" effect I recently made. Read more
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Here's another screenshot showing the terrain blending effect. Read more
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I started working on a custom shader that will blend the Terrain texture with another gameobject. Read more
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I realized the terrain lacked height, so I added more relief. Read more
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The caustic effect is almost complete. Read more
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