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Cloud shadows... - Posted on: 10/5/2018
I finished the new "cloud shadows" effect... Read more

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Projector problems... - Posted on: 10/3/2018
I've been doing a lot of work with the Projector component in Unity, and figured out how to do some really cool things. But, I've also discovered that its a very finicky feature... Read more

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Random environment... - Posted on: 10/2/2018
Made a few tweaks to the options when using the third-person controller. Read more

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Cloud shadows... - Posted on: 9/30/2018
I had a clever idea to use a projector to render cloud shadows into the scene. Read more

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Random environment... - Posted on: 9/30/2018
I spent a little time trying to make some of the grass textures blend better with the terrain. Read more

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Water caustics without animation... - Posted on: 9/27/2018
I created an alternate shader to the "caustics" effect I recently made. Read more

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Terrain blending shader... - Posted on: 9/25/2018
Here's another screenshot showing the terrain blending effect. Read more

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Terrain blending shader... - Posted on: 9/25/2018
I started working on a custom shader that will blend the Terrain texture with another gameobject. Read more

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Random environment... - Posted on: 9/23/2018
I realized the terrain lacked height, so I added more relief. Read more

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Water caustics fx tutorial... - Posted on: 9/23/2018
The caustic effect is almost complete. Read more


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