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Random environment... - Posted on: 9/16/2018
I cleaned up the project, and setup a simple horizontal ui graphic for highlighting objectives or objects of interest. Read more

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Random environment... - Posted on: 9/15/2018
Following up to my previous post, I attempt to fix the visual gap between the water and land by adding a large terrain to surround the whole level and water edges. Read more

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Fog updates... - Posted on: 9/15/2018
Programming and game development can be really frustrating and challenging. I spent the whole night trying to fix an issue with a fog scattering script. Read more

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Random environment... - Posted on: 9/14/2018
I did more work on the random environment. Read more

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Random environment... - Posted on: 9/13/2018
I created a script to adjust the water color as the time of day changes, so the color matches the sky color better. Read more

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Random environment... - Posted on: 9/5/2018
I made an animated GIF to follow up my previous post... Read more

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Random environment... - Posted on: 9/4/2018
I added "Ethan" to the new environment scene... Read more

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Random environment... - Posted on: 9/4/2018
Worked more on the random environment... Read more

OrbLands
Updates... - Posted on: 9/3/2018
I had a fun idea for a boss battle... Read more

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Random environment... - Posted on: 9/2/2018
Made a random environment for fun. Used a few of my favorite assets to create a simple/classic game environment. Read more


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