virtueone            
  home     support     info  

 


                
Adding sound... - Posted on: 2/9/2019   [Uncategorized]



I started adding sound to the game...

I created a simple audio clip that plays when the ball collides with the wood. The volume and pitch are based on the ball's velocity, for added realism and variety. Now I have to figure out how to make the ball-rolling sound, possible some creaking and clacking sounds, and then there's not much more to do, with regards to sound effects.

I also learned these wooden marbles games are commonly called "labyrnths".




<< Back to main news page


     
Faux fog shader... 9/21/2019
The fake fog shader is already done...
Faux fog surface shader... 9/19/2019
I had an idea to edit one of my simple surface shaders to include scrolling animation, and it turned into a faux fog shader...
Underwater Project... 9/17/2019
Finished working on the fish stuff...
Underwater Project... 9/16/2019
More work on the underwater scene...
Underwater package... 9/14/2019
I worked more on the underwater package...
Underwater scene... 9/13/2019
I made great progress of the underwater package today...
Unity water... 9/11/2019
I updated a few textures...
Unity water... 9/11/2019
I replaced the water asset from my recent underwater experiment with Unity's advanced water...
Underwater scene finished... 9/9/2019
I made a few more minor updates and fixes. This little experiment is done for now I think...
Underwater scene... 9/8/2019
I worked more on the terrain script for the underwater scene...
Site created and maintained by kreediddy. © 2010-2019. kreediddy.