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Status Update... - Posted on: 1/12/2018   [OrbLands]



A quick status update...

Over the past couple months I've made lots of improvements to Orb Lands and I'm feeling much better about the progress!

I've added new planet shaders, a new heads-up display, new animations, new achievements, and other random improvements.

But there's still several major things to do on the objectives list. Honestly, I'm struggling to come up with any sort of compelling story or characters... You know, something emotional or inventive that really supports the game.

Next, I'll be focusing on better enemies or fun easter eggs.




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Minor updates... 1/13/2018
I updated some of the terrain and fog variables...
Fixing bugs... 1/12/2018
Fixing bugs within the planetary menu...
HUD progress... 1/12/2018
Finished working on the new HUD...
HUD progress... 1/11/2018
I made great progress on the new HUD today...
New HUD... 1/10/2018
Now the UI is separate from the main camera, I realized I can easily add "fish eye" displacement for a neat bending effect.
New HUD... 1/10/2018
I created a new look for the HUD...
Achievements 1/9/2018
Spent the evening testing the new achievements and making minor improvements to the menu ui.
Achievements 1/8/2018
Achievements are done...
Achievements... 1/3/2018
Finished working on part of the achievements...
Achievements... 1/1/2018
Started working on achievements for Orb Lands...
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