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Objectives - Posted on: 9/11/2017   [OrbLands]



Posting this for myself or anyone interested in the plans for Orb Lands...

Much progress has been made recently, but there's still more work to do. Here's a short list of plans for Orb Lands...

Current Objectives...
- Compelling story/characters.
- Boss/enemy characters/scenarios.
- Surprises and easter-eggs.
- Optimization.

Future Objectives...
- Actual spherical planets.
- Terrain sets. Instead of completely random sets.
- More geographic and climate variety. More realistic trees and weather effects.


There are a few more gaming aspects I'm considering... like having an inventory for items collected and having creative uses for those items... I suspect some of that will be driven by the story elements...

As of now, these are the main objectives I need to complete to officially release the game.




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Tried to make a few small improvements... 8/15/2019
Tried to make a few small improvements...
Getting back to the game... 7/28/2019
I took a break from developing this game for several months, but I'm starting to get reacclimated with it since completing Derpy Fishing.
Water caustics fx added... 9/25/2018
I added the recent water caustics effect to Orb Lands.
Updates... 9/3/2018
I had a fun idea for a boss battle...
Updates... 8/19/2018
Testing the latest updates and taking screenshots...
Grass updates... 8/18/2018
I updated the grass textures and terrain script...
New bird model... 8/17/2018
Found a free animated model of a bird...
Animation... 8/16/2018
I updated the new bunny model with some subtle animations...
Modeling... 8/14/2018
I made a low-poly rabbit! It looks so cute and majestic...
Updates... 8/13/2018
Fog scattering...
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