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Tried to make a few small improvements... - Posted on: 8/15/2019   [OrbLands]



Tried to make a few small improvements...

I attempted to add motion to the static trees and plants, by using a similar method from the shaders I recently made for the fishing game. I had some success, but also other problems, so not sure if I'll use the updated shaders yet.

I added a much needed mouse sensitivity setting.

Made minor changes to the water fx, grass and ground patterns, and other random updates too.




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Getting back to the game... 7/28/2019
I took a break from developing this game for several months, but I'm starting to get reacclimated with it since completing Derpy Fishing.
Water caustics fx added... 9/25/2018
I added the recent water caustics effect to Orb Lands.
Updates... 9/3/2018
I had a fun idea for a boss battle...
Updates... 8/19/2018
Testing the latest updates and taking screenshots...
Grass updates... 8/18/2018
I updated the grass textures and terrain script...
New bird model... 8/17/2018
Found a free animated model of a bird...
Animation... 8/16/2018
I updated the new bunny model with some subtle animations...
Modeling... 8/14/2018
I made a low-poly rabbit! It looks so cute and majestic...
Updates... 8/13/2018
Fog scattering...
Updates... 8/12/2018
Reverted back to the custom skybox for the asteroid and moon environments...
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