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Updates... - Posted on: 8/19/2018   [OrbLands]



Testing the latest updates and taking screenshots...

I'm mostly happy with the dynamic sky. The fog, horizon, and sky colors/settings seem to blend well for each randomly generated scene. There's a good range of colors - blue, green, yellow, and pink, but there's not much red or orange. And, I'd like the scenes to look more natural sometimes (like traditional blue sky and green grass). So, I'll probably spend some more time experimenting with the colors. Otherwise, I think the results look pretty awesome.





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Updates... 9/3/2018
I had a fun idea for a boss battle...
Grass updates... 8/18/2018
I updated the grass textures and terrain script...
New bird model... 8/17/2018
Found a free animated model of a bird...
Animation... 8/16/2018
I updated the new bunny model with some subtle animations...
Modeling... 8/14/2018
I made a low-poly rabbit! It looks so cute and majestic...
Updates... 8/13/2018
Fog scattering...
Updates... 8/12/2018
Reverted back to the custom skybox for the asteroid and moon environments...
Updates... 8/10/2018
Trying to get the night-time sky to match the environments...
Updates... 8/7/2018
Trying to get all the sky values looking good. I also made other arbitrary updates... improved the under-side of water plane, updated height-fog color, updated lens flare, etc.
Updates... 8/2/2018
I worked more on implementing the dynamic sky...
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