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Updates... - Posted on: 8/19/2018   [OrbLands]



Testing the latest updates and taking screenshots...

I'm mostly happy with the dynamic sky. The fog, horizon, and sky colors/settings seem to blend well for each randomly generated scene. There's a good range of colors - blue, green, yellow, and pink, but there's not much red or orange. And, I'd like the scenes to look more natural sometimes (like traditional blue sky and green grass). So, I'll probably spend some more time experimenting with the colors. Otherwise, I think the results look pretty awesome.





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Tried to make a few small improvements... 8/15/2019
Tried to make a few small improvements...
Getting back to the game... 7/28/2019
I took a break from developing this game for several months, but I'm starting to get reacclimated with it since completing Derpy Fishing.
Water caustics fx added... 9/25/2018
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Updates... 9/3/2018
I had a fun idea for a boss battle...
Grass updates... 8/18/2018
I updated the grass textures and terrain script...
New bird model... 8/17/2018
Found a free animated model of a bird...
Animation... 8/16/2018
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Modeling... 8/14/2018
I made a low-poly rabbit! It looks so cute and majestic...
Updates... 8/13/2018
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Updates... 8/12/2018
Reverted back to the custom skybox for the asteroid and moon environments...
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