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Status - Posted on: 11/22/2017   [OrbLands]



I've struggled to meet the objectives for Orb Lands. The presentation is beautiful, but the game is lacking in many ways...

I watched a great review by Previously Recorded, which parallels many of the same concerns I have about Orb Lands. I've spent several months trying to address those concerns... I'm just not good at creative aspects like that. I'm good at visual stuff, technical stuff, but terrible at writing and story telling...

I think my expectations were too ambitious. But I really want the game to have more creative elements, more surprises, more sense of accomplishment! I hope I can figure it out soon, because I'm sure the people who have been looking forward to playing the finished game are getting impatient.





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Minor updates... 1/13/2018
I updated some of the terrain and fog variables...
Status Update... 1/12/2018
A quick status update...
Fixing bugs... 1/12/2018
Fixing bugs within the planetary menu...
HUD progress... 1/12/2018
Finished working on the new HUD...
HUD progress... 1/11/2018
I made great progress on the new HUD today...
New HUD... 1/10/2018
Now the UI is separate from the main camera, I realized I can easily add "fish eye" displacement for a neat bending effect.
New HUD... 1/10/2018
I created a new look for the HUD...
Achievements 1/9/2018
Spent the evening testing the new achievements and making minor improvements to the menu ui.
Achievements 1/8/2018
Achievements are done...
Achievements... 1/3/2018
Finished working on part of the achievements...
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