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Stones Throw (updates) - Posted on: 2/25/2016   [StonesThrow]



I'm testing a new asset called "azure[Sky]" which uses animated clouds and day/night cycles.

This is a short animation of how it looks in the first level of "Stones Throw"...



This is a short animation of how it looks in the fourth level...



If you'd like to support this project, please donate to my patreon page: www.patreon.com/kreediddy

More info and previous posts.




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Stones Throw Updates 10/8/2018
I finished adding the new "water caustics" and "cloud shadows" effects to Stones Throw. It took a few days to update because I encountered several problems...
Added new fx to Stones Throw... 10/7/2018
I'm almost done adding the new fx to Stones Throw.
Updates... 9/29/2018
I added my new alternate water caustics effect to Stones Throw.
Underwater fx... 9/24/2018
Added the new water caustics effect to my Stones Throw game.
Mouse Sensitivity Setting Added 5/29/2018
Added a much needed setting for mouse speed.
Porting to Android (Day 8) 11/16/2017
Finished porting Stones Throw to Android!
Porting to Android (Day 7) 11/15/2017
Updating the UI...
Porting to Android (Day 6) 11/13/2017
I'm almost done optimizing the game for mobile...
Porting to Android (Day 5) 11/13/2017
Yes, another night of optimization...
Porting to Android (Day 4) 11/12/2017
Another long night spent trying to optimize for mobile...
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