virtueone            
  home     support     info  

 


                
Porting to Android (Day 8) - Posted on: 11/16/2017   [StonesThrow]



Finished porting Stones Throw to Android!

I had an issue with the retro shader. I used an alternative, but had issues with that one too. Got it working and played through the demo and full version without any problems.

Read my patreon post for more info: https://www.patreon.com/posts/15400811




<< Back to main news page


     
Stones Throw Updates 10/8/2018
I finished adding the new "water caustics" and "cloud shadows" effects to Stones Throw. It took a few days to update because I encountered several problems...
Added new fx to Stones Throw... 10/7/2018
I'm almost done adding the new fx to Stones Throw.
Updates... 9/29/2018
I added my new alternate water caustics effect to Stones Throw.
Underwater fx... 9/24/2018
Added the new water caustics effect to my Stones Throw game.
Mouse Sensitivity Setting Added 5/29/2018
Added a much needed setting for mouse speed.
Porting to Android (Day 7) 11/15/2017
Updating the UI...
Porting to Android (Day 6) 11/13/2017
I'm almost done optimizing the game for mobile...
Porting to Android (Day 5) 11/13/2017
Yes, another night of optimization...
Porting to Android (Day 4) 11/12/2017
Another long night spent trying to optimize for mobile...
Porting to Android (Day 3) 11/11/2017
More work optimizing the game for Android...
Site created and maintained by kreediddy. © 2010-2018. kreediddy.