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Euphorica updates... - Posted on: 11/26/2018   [Euphorica]



I resurrected the Euphorica project...

I've been making new "goals" that are more like little puzzles or challenges, to give the game more variety. Also testing the idea of having a "portal" component that can work with the goals to accomplish different things.

Also made minor cosmetic updates and programming updates.




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Euphorica updates... 8/13/2019
Lots more updates...
Euphorica updates... 8/11/2019
Adding a game over ui element with stats...
Euphorica updates... 8/2/2019
I worked on many updates...
Euphorica updates... 8/1/2019
I made several nice updates to Euphorica...
Euphorica updates published... 12/13/2018
After working on updates for a couple weeks, I've published the latest version of Euphorica for my patrons.
Euphorica updates... 12/12/2018
Even more updates and improvements to Euphorica...
Euphorica updates... 12/10/2018
More updates and improvements to Euphorica...
Euphorica updates... 12/9/2018
More updates to the Euphorica project...
New Experiment 5/16/2018
Updated enemy dots, so their movement can be blocked by walls and other objects. Also fixed an issue with raycasts self-colliding.
New Experiment 5/15/2018
I figured out how to make the objects bounce off colliders! This short animated gif shows how the two enemy types can be contained inside different shapes constructed by box colliders.
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