virtueone            
  home     support     info  

 


                
Thanks for all the fish... - Posted on: 5/13/2018   [OrbLands]



I saw a neat effect on Twitter, where someone used a particle system to create a school of fish. I tried to create a similar effect in Unity...

I drew a fish in Adobe Illustrator, then animated it in AfterEffects, then created the sprite sheet in Photoshop, then setup a particle system in Unity that rotates. Unfortunately, it doesn't look great, so I probably wont use it. I might use it to have some individual fish floating around, but they wont have the cool "swarm" effect that I was hoping to achieve.





<< Back to main news page


     
Tried to make a few small improvements... 8/15/2019
Tried to make a few small improvements...
Getting back to the game... 7/28/2019
I took a break from developing this game for several months, but I'm starting to get reacclimated with it since completing Derpy Fishing.
Water caustics fx added... 9/25/2018
I added the recent water caustics effect to Orb Lands.
Updates... 9/3/2018
I had a fun idea for a boss battle...
Updates... 8/19/2018
Testing the latest updates and taking screenshots...
Grass updates... 8/18/2018
I updated the grass textures and terrain script...
New bird model... 8/17/2018
Found a free animated model of a bird...
Animation... 8/16/2018
I updated the new bunny model with some subtle animations...
Modeling... 8/14/2018
I made a low-poly rabbit! It looks so cute and majestic...
Updates... 8/13/2018
Fog scattering...
Site created and maintained by kreediddy. © 2010-2024. kreediddy.