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Health updates... - Posted on: 1/23/2018   [OrbLands]



Added health properties to the game...

The health display works, and the player sustains damage several different ways now...
- Health degrades slowly while underwater.
- Crashing at high speed or falling at high-speed causes 10% damage.
- Colliding with an Orb causes 20% damage.

I didn't make it too difficult because I still want the game to be a relaxing experience. But it seems like a requirement to have health in this kind of game and adds a little more variety.





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Music Video 2/8/2018
I made a short music video featuring the latest game footage...
Updates... 1/30/2018
Updating the tree models using the software I talked about in my previous post.
Tree Models... 1/30/2018
Found a new tool for making trees...
Updates... 1/25/2018
I updated the splash screen graphic again...
Translations... 1/25/2018
Added translations for new text in the game...
Updates 1/24/2018
Graphic updates...
Minor updates... 1/13/2018
I updated some of the terrain and fog variables...
Status Update... 1/12/2018
A quick status update...
Fixing bugs... 1/12/2018
Fixing bugs within the planetary menu...
HUD progress... 1/12/2018
Finished working on the new HUD...
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