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Fixing bugs... - Posted on: 1/12/2018   [OrbLands]

Fixing bugs within the planetary menu...

I've had problems with the planets spawning within/on top of each other.

I attempt to prevent this by looping through the planet locations, comparing their size and distance, then update the position until its an acceptable distance. But, its still happening... I tried other solutions too, like increasing the distance threshold, and if the conditions aren't good, it reloads the scene.

Fortunately, the problem is more rare and doesn't break the game now.

I also updated the Camera and Cursor movement, in effort to get the animated UI elements to work properly. Not a big difference, but worth mentioning.

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Minor updates... 1/13/2018
I updated some of the terrain and fog variables...
Status Update... 1/12/2018
A quick status update...
HUD progress... 1/12/2018
Finished working on the new HUD...
HUD progress... 1/11/2018
I made great progress on the new HUD today...
New HUD... 1/10/2018
Now the UI is separate from the main camera, I realized I can easily add "fish eye" displacement for a neat bending effect.
New HUD... 1/10/2018
I created a new look for the HUD...
Achievements 1/9/2018
Spent the evening testing the new achievements and making minor improvements to the menu ui.
Achievements 1/8/2018
Achievements are done...
Achievements... 1/3/2018
Finished working on part of the achievements...
Achievements... 1/1/2018
Started working on achievements for Orb Lands...
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