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HUD progress... - Posted on: 1/12/2018   [OrbLands]



Finished working on the new HUD...

The new heads-up display is done! Well, basically... I'm still dealing with some minor stuff like compass marker positions, and the health bar doesn't work because the player health variables aren't actually part of the game yet - that's something else I've been thinking about adding soon... Colliding into an object, falling from a great height, or running out of oxygen would deplete player health.




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Minor updates... 1/13/2018
I updated some of the terrain and fog variables...
Status Update... 1/12/2018
A quick status update...
Fixing bugs... 1/12/2018
Fixing bugs within the planetary menu...
HUD progress... 1/11/2018
I made great progress on the new HUD today...
New HUD... 1/10/2018
Now the UI is separate from the main camera, I realized I can easily add "fish eye" displacement for a neat bending effect.
New HUD... 1/10/2018
I created a new look for the HUD...
Achievements 1/9/2018
Spent the evening testing the new achievements and making minor improvements to the menu ui.
Achievements 1/8/2018
Achievements are done...
Achievements... 1/3/2018
Finished working on part of the achievements...
Achievements... 1/1/2018
Started working on achievements for Orb Lands...
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