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HUD progress... - Posted on: 1/12/2018   [OrbLands]



Finished working on the new HUD...

The new heads-up display is done! Well, basically... I'm still dealing with some minor stuff like compass marker positions, and the health bar doesn't work because the player health variables aren't actually part of the game yet - that's something else I've been thinking about adding soon... Colliding into an object, falling from a great height, or running out of oxygen would deplete player health.




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Music Video 2/8/2018
I made a short music video featuring the latest game footage...
Updates... 1/30/2018
Updating the tree models using the software I talked about in my previous post.
Tree Models... 1/30/2018
Found a new tool for making trees...
Updates... 1/25/2018
I updated the splash screen graphic again...
Translations... 1/25/2018
Added translations for new text in the game...
Updates 1/24/2018
Graphic updates...
Health updates... 1/23/2018
Added health properties to the game...
Minor updates... 1/13/2018
I updated some of the terrain and fog variables...
Status Update... 1/12/2018
A quick status update...
Fixing bugs... 1/12/2018
Fixing bugs within the planetary menu...
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