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Animation Problems (Day 2)... - Posted on: 12/30/2017   [OrbLands]



I may have worked through the animation problems...

I had one crash, but I'm hoping it was a fluke. I learned how to animate in Blender, then I tried importing those animations into Unity. I still had problems. I couldn't get more than 1 animation or model to import together, so I just had to separate them into individual models/animations.

The scripted solution I found for the positioning problem wasn't working, but that's because it only works when the animation is actually playing... so I just had to add a boolean variable to update its position, only when its playing.

So, finally, I have some simple animation working!




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Music Video 2/8/2018
I made a short music video featuring the latest game footage...
Updates... 1/30/2018
Updating the tree models using the software I talked about in my previous post.
Tree Models... 1/30/2018
Found a new tool for making trees...
Updates... 1/25/2018
I updated the splash screen graphic again...
Translations... 1/25/2018
Added translations for new text in the game...
Updates 1/24/2018
Graphic updates...
Health updates... 1/23/2018
Added health properties to the game...
Minor updates... 1/13/2018
I updated some of the terrain and fog variables...
Status Update... 1/12/2018
A quick status update...
Fixing bugs... 1/12/2018
Fixing bugs within the planetary menu...
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