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Animation - Posted on: 12/24/2017   [OrbLands]

Trying animation...



I'm using Unity's built-in animation system called Mecanim to create some animations. In this case, approaching the glowing orb causes a monolithic structure to animate from underneath the terrain, surrounded by streaks of particle lights. Now I'm trying to add some smoke/dust.

(Doing this to add a few surprises to the game and make the game less static.)




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