virtueone            
  home     support     info  

 


                
Animation - Posted on: 12/24/2017   [OrbLands]

Trying animation...



I'm using Unity's built-in animation system called Mecanim to create some animations. In this case, approaching the glowing orb causes a monolithic structure to animate from underneath the terrain, surrounded by streaks of particle lights. Now I'm trying to add some smoke/dust.

(Doing this to add a few surprises to the game and make the game less static.)




<< Back to main news page


     
Music Video 2/8/2018
I made a short music video featuring the latest game footage...
Updates... 1/30/2018
Updating the tree models using the software I talked about in my previous post.
Tree Models... 1/30/2018
Found a new tool for making trees...
Updates... 1/25/2018
I updated the splash screen graphic again...
Translations... 1/25/2018
Added translations for new text in the game...
Updates 1/24/2018
Graphic updates...
Health updates... 1/23/2018
Added health properties to the game...
Minor updates... 1/13/2018
I updated some of the terrain and fog variables...
Status Update... 1/12/2018
A quick status update...
Fixing bugs... 1/12/2018
Fixing bugs within the planetary menu...
Site created and maintained by kreediddy. © 2010-2018. kreediddy.