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Updates - Posted on: 9/10/2017   [OrbLands]



Still experimenting with the vehicle...

It's a fun mechanic, but the terrains are too mountainous sometimes, and there are too many obstacles, like large trees and rocks. If you happen to land on a flat empty terrain, its really fun, otherwise you're just crashing into stuff the whole time. Not really an issue if I choose to make it a quick on/off button though, so it could work out...

Still struggling with the camera bug. Hard to explain it, but basically the camera isn't appearing in the correct position, like there's some weird lag or hang-up, but seems to correct itself after moving the character.




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Minor updates... 1/13/2018
I updated some of the terrain and fog variables...
Status Update... 1/12/2018
A quick status update...
Fixing bugs... 1/12/2018
Fixing bugs within the planetary menu...
HUD progress... 1/12/2018
Finished working on the new HUD...
HUD progress... 1/11/2018
I made great progress on the new HUD today...
New HUD... 1/10/2018
Now the UI is separate from the main camera, I realized I can easily add "fish eye" displacement for a neat bending effect.
New HUD... 1/10/2018
I created a new look for the HUD...
Achievements 1/9/2018
Spent the evening testing the new achievements and making minor improvements to the menu ui.
Achievements 1/8/2018
Achievements are done...
Achievements... 1/3/2018
Finished working on part of the achievements...
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