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Updates
- Posted on: 9/8/2017
[OrbLands]
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Finished updating the crystal objects. I created 6 different models with 4 different color variations. |
To be honest, my goal was to create more photo-realistic models, but apparently its really hard to do that! I would need a special shader to get the effect I was wanting, which I don't even think exists. I tried painting the UV texture/maps, but then you just get flat looking textures, without any light reflections and light refraction, etc.
So, I made the models with two materials - one uses a gem shader for the base, and the second one uses a reflective cubemap as trim or details. It's not realistic, but at least it's pretty!
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Getting back to the game... 7/28/2019 |
I took a break from developing this game for several months, but I'm starting to get reacclimated with it since completing Derpy Fishing. | |
Updates... 9/3/2018 |
I had a fun idea for a boss battle... | |
Updates... 8/19/2018 |
Testing the latest updates and taking screenshots... | |
Animation... 8/16/2018 |
I updated the new bunny model with some subtle animations... | |
Modeling... 8/14/2018 |
I made a low-poly rabbit! It looks so cute and majestic... | |
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