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Learning Blender - Posted on: 8/30/2017   [OrbLands]



Wow. Blender has a painfully steep learning curve. I'm really not enjoying it, but it seems like a really powerful application - and it's free - so I'm trying to be patient.

I learned how to control the interface better, which was frustrating at first. In my opinion, simple actions like "closing a window", should be obvious - instead, I had to search for a solution to that... and I'm not the only one - it's a common question in the answers forum!

Today, I learned how to create materials, uv maps, and textures for 3d objects. I'm using the node system, which is also confusing... because, there is no indication as to which nodes work together, or in which order they work. I'm basically watching 20 min tutorials to accomplish tasks I wish were more obvious. But, enough complaining... I know I just need to get more familiar with the application.

Yesterday, I used the "sapling" plugin to create trees, and the results were good, but the type of trees I want to create will need to be modeled manually. So, I have much more work to do on those...




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Updates... 9/3/2018
I had a fun idea for a boss battle...
Updates... 8/19/2018
Testing the latest updates and taking screenshots...
Grass updates... 8/18/2018
I updated the grass textures and terrain script...
New bird model... 8/17/2018
Found a free animated model of a bird...
Animation... 8/16/2018
I updated the new bunny model with some subtle animations...
Modeling... 8/14/2018
I made a low-poly rabbit! It looks so cute and majestic...
Updates... 8/13/2018
Fog scattering...
Updates... 8/12/2018
Reverted back to the custom skybox for the asteroid and moon environments...
Updates... 8/10/2018
Trying to get the night-time sky to match the environments...
Updates... 8/7/2018
Trying to get all the sky values looking good. I also made other arbitrary updates... improved the under-side of water plane, updated height-fog color, updated lens flare, etc.
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