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Updates - Posted on: 8/25/2017   [OrbLands]



I finished linking the new menu to the terrain/variables. Now when you hover over a planet, it displays real information about the planet, including the name!

This involved pulling out several functions and variables, and moving them to a global script so they can be accessed from any scene. I used a multidimensional array to store all the randomized data. There's about 300 total constants. It was a lot of work, and hopefully worth it!

Next, I'm trying to figure out how to make the planet models/textures in the menu, look more similar to the actual environments that are created... seems tricky, but at least I have the variables to work with now.




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Music Video 2/8/2018
I made a short music video featuring the latest game footage...
Updates... 1/30/2018
Updating the tree models using the software I talked about in my previous post.
Tree Models... 1/30/2018
Found a new tool for making trees...
Updates... 1/25/2018
I updated the splash screen graphic again...
Translations... 1/25/2018
Added translations for new text in the game...
Updates 1/24/2018
Graphic updates...
Health updates... 1/23/2018
Added health properties to the game...
Minor updates... 1/13/2018
I updated some of the terrain and fog variables...
Status Update... 1/12/2018
A quick status update...
Fixing bugs... 1/12/2018
Fixing bugs within the planetary menu...
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