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Updates
- Posted on: 8/23/2017
[OrbLands]
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A long night of programming... |
I'm using a multidimensional array to store the planet variables. I'm doing this, so all the randomly generated variables can be saved and referenced from any scene. Now I can link the new menu to the appropriate landscapes.
I'm working on the planet generation (within the menu) now.
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Getting back to the game... 7/28/2019 |
I took a break from developing this game for several months, but I'm starting to get reacclimated with it since completing Derpy Fishing. | |
Updates... 9/3/2018 |
I had a fun idea for a boss battle... | |
Updates... 8/19/2018 |
Testing the latest updates and taking screenshots... | |
Animation... 8/16/2018 |
I updated the new bunny model with some subtle animations... | |
Modeling... 8/14/2018 |
I made a low-poly rabbit! It looks so cute and majestic... | |
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