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Updates
- Posted on: 8/14/2017
[OrbLands]
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Modified the orb scripts to run as coroutines. Works great, but didn't notice a big difference in performance. |
More tweaks to lots of different settings... poop trail, raycasts, etc.
Also, I've started to think of cool achievements for the game, for example, shooting (x) number of orbs in (x) number of minutes, or for example, shooting an orb from a really long distance.
And, I've been thinking of adding different types of enemies/bosses... I have at least 2-3 types in mind, but still need to figure out all the mechanics and best way to integrate them.
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Getting back to the game... 7/28/2019 |
I took a break from developing this game for several months, but I'm starting to get reacclimated with it since completing Derpy Fishing. | |
Updates... 9/3/2018 |
I had a fun idea for a boss battle... | |
Updates... 8/19/2018 |
Testing the latest updates and taking screenshots... | |
Animation... 8/16/2018 |
I updated the new bunny model with some subtle animations... | |
Modeling... 8/14/2018 |
I made a low-poly rabbit! It looks so cute and majestic... | |
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