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Updates - Posted on: 8/13/2017   [OrbLands]

I got the coroutines for the bouncy objects to work!

I also updated the poop trail for the orbs and their raycast settings because it was interfering with the bouncy objects. I'll try to update the orbs using coroutines also.

As I've added more objects and scripts to the levels, I've noticed performance dropping, so the use of coroutines should improve that.

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Screenshots 9/21/2017
Latest screenshots from Orb Lands...
Updates 9/19/2017
Worked on new tree models and a new monument.
Updates 9/18/2017
Minor updates and bug fixes.
Updates 9/17/2017
Created a new vehicle model...
Updates 9/16/2017
Actually finished updating the menu and working out the bugs.
Menu Updates 9/15/2017
I've spent 3 nights in a row updating the main menu and I'm happy to say it's almost done! I'm just testing and making sure there aren't any bugs.
Menu Updates 9/14/2017
The menu from the original game script needs to be moved into the global script, and holy cow it's a been a lot of work... I think I must hate myself for wanting to be a programmer.
Objectives 9/11/2017
Posting this for myself or anyone interested in the plans for Orb Lands...
Updates 9/11/2017
I made even more updates tonight...
Updates 9/10/2017
The new vehicle controls are working!...
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