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Updates - Posted on: 8/5/2017   [OrbLands]

I finished working on the animation script from yesterday.



I figured out how to make the object climb the terrain without falling beneath it. I added a water splash effect when it jumps in or out of water. Also made it destructible.

Now the environments are starting to feel more alive.... with floating objects in the sky, water, and land, and with three different movement types/patterns.



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Tried to make a few small improvements... 8/15/2019
Tried to make a few small improvements...
Getting back to the game... 7/28/2019
I took a break from developing this game for several months, but I'm starting to get reacclimated with it since completing Derpy Fishing.
Water caustics fx added... 9/25/2018
I added the recent water caustics effect to Orb Lands.
Updates... 9/3/2018
I had a fun idea for a boss battle...
Updates... 8/19/2018
Testing the latest updates and taking screenshots...
Grass updates... 8/18/2018
I updated the grass textures and terrain script...
New bird model... 8/17/2018
Found a free animated model of a bird...
Animation... 8/16/2018
I updated the new bunny model with some subtle animations...
Modeling... 8/14/2018
I made a low-poly rabbit! It looks so cute and majestic...
Updates... 8/13/2018
Fog scattering...
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