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Updates - Posted on: 6/22/2017   [OrbLands]



More minor updates...

Each time I play, I notice something else that needs to be fixed/updated. I recently setup LOD (level of detail) components for several objects. I updated the fish objects. I tweaked several terrain settings. Updated the character movement. Etc...

I'm still trying to think of ways to add more depth to the game... more life, more surprises, more challenges.

Also, I'm still struggling to come up with an original story, and I'm not sure how to handle all the translations for that, so... I'm starting to think it might be better without a story mode. Keep it visual and experimental.



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Tried to make a few small improvements... 8/15/2019
Tried to make a few small improvements...
Getting back to the game... 7/28/2019
I took a break from developing this game for several months, but I'm starting to get reacclimated with it since completing Derpy Fishing.
Water caustics fx added... 9/25/2018
I added the recent water caustics effect to Orb Lands.
Updates... 9/3/2018
I had a fun idea for a boss battle...
Updates... 8/19/2018
Testing the latest updates and taking screenshots...
Grass updates... 8/18/2018
I updated the grass textures and terrain script...
New bird model... 8/17/2018
Found a free animated model of a bird...
Animation... 8/16/2018
I updated the new bunny model with some subtle animations...
Modeling... 8/14/2018
I made a low-poly rabbit! It looks so cute and majestic...
Updates... 8/13/2018
Fog scattering...
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