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Updates - Posted on: 6/22/2017   [OrbLands]



More minor updates...

Each time I play, I notice something else that needs to be fixed/updated. I recently setup LOD (level of detail) components for several objects. I updated the fish objects. I tweaked several terrain settings. Updated the character movement. Etc...

I'm still trying to think of ways to add more depth to the game... more life, more surprises, more challenges.

Also, I'm still struggling to come up with an original story, and I'm not sure how to handle all the translations for that, so... I'm starting to think it might be better without a story mode. Keep it visual and experimental.



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Minor updates... 1/13/2018
I updated some of the terrain and fog variables...
Status Update... 1/12/2018
A quick status update...
Fixing bugs... 1/12/2018
Fixing bugs within the planetary menu...
HUD progress... 1/12/2018
Finished working on the new HUD...
HUD progress... 1/11/2018
I made great progress on the new HUD today...
New HUD... 1/10/2018
Now the UI is separate from the main camera, I realized I can easily add "fish eye" displacement for a neat bending effect.
New HUD... 1/10/2018
I created a new look for the HUD...
Achievements 1/9/2018
Spent the evening testing the new achievements and making minor improvements to the menu ui.
Achievements 1/8/2018
Achievements are done...
Achievements... 1/3/2018
Finished working on part of the achievements...
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