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Terrain Updates
- Posted on: 5/29/2017
[OrbLands]
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Worked more on the terrains... |
I tried to implement a smoothing component, but failed - I'll try again soon. The updates are still looking good.
The previous terrains were just plains and mountains. Now, a second random pattern is blended with the original to add more variety. This creates more spikes, curves, and plateaus.
The above screenshots show a few examples.
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Getting back to the game... 7/28/2019 |
I took a break from developing this game for several months, but I'm starting to get reacclimated with it since completing Derpy Fishing. | |
Updates... 9/3/2018 |
I had a fun idea for a boss battle... | |
Updates... 8/19/2018 |
Testing the latest updates and taking screenshots... | |
Animation... 8/16/2018 |
I updated the new bunny model with some subtle animations... | |
Modeling... 8/14/2018 |
I made a low-poly rabbit! It looks so cute and majestic... | |
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