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Friction
3D concepts for player models - Posted on: 5/24/2016
I started working on the player models, based on the illustrations I created. Read more

Friction
Updates - Posted on: 5/23/2016
I'm having some computer problems, which I hope will be easy to fix. In the meantime, I'm using my old computer to work on the player models. To start, there will be 3, each with different attributes... Read more

Friction
Concepts for player models - Posted on: 5/22/2016
These are some of the rough concepts I made for the vehicle/player models. Read more

Friction
Updates - Posted on: 5/21/2016
I've made lots of progress the past couple days... Read more

Friction
Video Demo - Posted on: 5/17/2016
Here's a quick video showing the current progress of the game: terrain details, controls, powerups, indicators, etc. No weapons or audio yet. Read more

Friction
Updates - Posted on: 5/17/2016
I overcame several problems with the networking. The tests look pretty good, but there are no weapons or audio yet, so I'm still skeptical whether the network components in Unity can even manage all these aspects. I still have a lot of work and more tests to do... Read more

Friction
Updates - Posted on: 5/12/2016
The multiplayer aspects have been very challenging to setup. I'm not certain the Unity5 networking components are even suitable for the fast-paced nature of this game. If not, I'll look into other options. For now, I've at least made some decent progress on some of the important features... Read more

Friction
New Game: Friction - Posted on: 5/5/2016
"Friction" is a fast-faced multiplayer battle arena. Players zoom around in hover-crafts and try to destroy each other using different weapons. Read more

Friction
Updates - Posted on: 5/5/2016
I decided on a name for the new game and created cover/logo artwork. Read more

Friction
Updates - Posted on: 5/2/2016
I made many updates to the new project... Read more


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