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I fixed the streaks on vertical objects using tri-planar mapping, kind of... Read more
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I finished the new water caustics shader! Read more
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I published a short video showing how to setup the "water caustics" effect I've been working on. Read more
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I started working on a video demonstrating how I created the recent fx. Read more
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I'm editing Part 7 of my new tutorial series. Read more
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In my game Orb Lands, the environments are generated randomly - I needed a way to automatically set the fog color and light color, based on the Skybox. So, here's a script I wrote to accomplish that... Read more
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After all the time I've spent working with terrains and environments in Unity, I decided to make some tutorial videos and resources to help others.
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