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Unity Resource: Skybox Fog 10/28/2023 |
Oct 1, 2020
Unity's built-in fog has no affect on the skybox. In the past, for better blending, I would paint the fog into the images using Photoshop. Now, I've created this custom skybox shader to make the process much easier! | |
Faux Fog Surface Shader 10/28/2023 |
Sep 22, 2019
This is a fog effect based on Unity's Standard Surface shader. It's a flat 2d effect, so it has no real depth and is best viewed at a distance. These resources are free to use. | |
Unity Resource - Cloud Shadows Effect (URP) 10/28/2023 |
May 22, 2021
The original Cloud Shadows asset was built for the Standard render pipeline and used the Projector component/shader, but that is now obsolete in Unity. Unfortunately this version doesn't have the same features, but might be a useful alternative still, specifically for the Universal Render Pipeline. | |
Unity Resource - Cloud Shadow Effect 10/28/2023 |
Oct 5, 2018
This is a new effect I made which uses Unity's Projector component to mimic cloud shadows moving along the surface. Resources are attached - instructions included. Watch the video for a quick demonstration. Works well with new Clouds Plane effect. | |
Unity Resource: Clouds Plane 10/28/2023 |
This is a simple effect for rendering 2d clouds in Unity. It uses a plane, an unlit shader, and two textures. Should work in Unity 5.6.5 and up. I've also updated the Cloud Shadows effect so both assets work well together.
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