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Doom levels...
- Posted on: 11/22/2020
[Uncategorized]
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I solved the problems with the classic doom levels... |
I was dealing with a "visplanes" error and found out The Ultimate Doom Builder has a visualizer tool to assist with finding problem areas, so I made adjustments to the levels and now everything works great!
There's something about this level building process that I really enjoy. It reminds me of making levels for Duke Nukem 3D too because its very similar. I thought I would be burnt out after just a few levels, but I might make a few more because i'm enjoying it so much.
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Fluid simulation... 4/1/2021 |
Still learning Blender, here is a preview of a fluid simulation that I'm working on... | |
Another render... 3/25/2021 |
All I've been doing lately is rendering things in Blender. | |
More blender... 3/23/2021 |
I've been learning to use Blender better and I'm kind of loving it | |
Another blender render... 3/16/2021 |
I learned about the de-noise option and I played with the render settings for even better results. | |
Blender 3/15/2021 |
3D scene rendered in Blender 2.83. | |
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