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Better grass solutions... - Posted on: 10/29/2019   [Uncategorized]



In relation to my previous posts, I've been looking at better grass solutions for Unity...

I would prefer to make my own, but there are many aspects that present many challenges for me. I've been looking at website tutorials, video tutorials, and open-source projects to try to understand the different methods and solutions.





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Golf... 5/25/2020
I'm trying to get the first method for the ball trajectory to work better....
Golf... 5/20/2020
I tried another method for visualizing the ball trajectory...
Golf... 5/19/2020
Trouble-shooting...
Golf... 5/12/2020
I worked on a few more ideas for different skyboxes.
More progress on the golf game... 5/9/2020
I added functional elements to the HUD/UI...
Golf... 5/9/2020
I added predictive trajectory...
Golf... 5/8/2020
I worked on a couple more ideas for skyboxes and added an indicator for the hole.
Golf... 5/7/2020
I got the positioning to work...
Golf... 5/7/2020
More updates to the golf game...
Golf... 5/7/2020
More updates to the golf game...
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