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Faux fog shader...
- Posted on: 9/21/2019
[Uncategorized]
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The fake fog shader is already done... |
It developed really fast and I'm excited to share it. I tested the shader in Unity 2018 and it works great. Unfortunately I discovered the effect doesn't work with Deferred rendering. But, I think that's common, because the Forward rending path is better suited for this type of effect.
Just doing some cleanup on the package then I'll release this to the public.
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