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Underwater controller... - Posted on: 9/5/2019   [Uncategorized]



Experimenting more with the underwater scene...

I created a capsule to act like a submarine, and combined a some scripts for controls and animation. I used Unity's "mouse look" script to control the angle/forward direction of the sub, then another script that gets input and applies speed, and animation for the propeller, and a third script to make the camera follow the sub. I'll probably combine all those into one efficient script to control everything.

I'm still experimenting, but so far it feels really nice!

I also got a few new textures from Textures.com and made updates the models and shaders.




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AI? 11/23/2019
I'm seeing how difficult it would be to make a computer player...
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