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Fishing game updates...
- Posted on: 4/21/2019
[DerpyFishing]
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More updates to the fishing game... |
I started working on the player save data. I wrote a nice little function that converts the lure array into a separated string, so it can be saved and reloaded easily using Unity's PlayerPrefs.
I also added a Blur image effect that displays whenever a menu is open.
Also, I added a hot air balloon model that I might use a trigger for a stage-select screen!
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Updates... 7/26/2019 |
I made tons of minor updates and improvements... | |
Updates... 7/23/2019 |
I updated the settings for the time-of-day option... | |
Minor updates... 7/22/2019 |
I adjusted the water settings so there's more refraction and bloom on the light from the sun. | |
Updates... 7/20/2019 |
I added a few more objects to the game for scenery... | |
Updates... 7/15/2019 |
I've been testing the game and making minor improvements, here and there... | |
Updates... 7/14/2019 |
I added bubbles for the fish... | |
Updates... 7/11/2019 |
I made several more updates... | |
Sound fx... 7/10/2019 |
I started working on the sound fx... | |
Updates... 7/10/2019 |
Finished adding the new settings panel to all the game scenes... | |
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