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Fishing game updates... - Posted on: 4/6/2019   [DerpyFishing]

I experienced a little burn out, so I took a break for a few days. I got back into the project today and worked on the mechanics for swapping between worms and lures...

Things started to get convoluted... Currently, the player starts out without bait, and must search for live worms, until they can earn money to buy lures - at that point, the functionality changes to work with the shop and lure mechanics. I think it's working, but I still need to drop in all the lure models and do some more testing.

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Fishing game updates... 6/27/2019
I finished adding the trophies and made other various updates.
Fishing game updates... 6/23/2019
Still trying to figure out how to display the trophies.
Fishing game updates... 6/20/2019
I improved the new map display and other minor updates...
Fishing game updates... 6/19/2019
Lots of updates...
Fishing game updates... 6/16/2019
Latest screenshots...
Fishing game updates... 6/16/2019
I updated the new animated skybox to work with the random stage generator, here's a few cool screenshots of the results!
Fishing game updates... 6/16/2019
I decided on a name for the game...
Fishing game updates... 5/20/2019
Added a sign with tips...
Fishing game updates... 5/17/2019
Added a confirmation box to the interface, which is something that I usually neglect, but in this case it was easy to setup.
Fishing game updates... 5/15/2019
More work on the terrain generator...
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