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Fishing game updates... - Posted on: 3/22/2019   [DerpyFishing]



I tried to improve the physics again...

I tried again to improve the physics, with only minor success. I found if I increased the height of the joint anchor, and reduce the weight of the components, the physics are less crazy.

I also added my "cloud shadows" projector effect. Sadly, its shadows don't blend well with the real-time shadows, but I might include it in a few of the scenes anyway because I like the added movement.

I worked more on the lure motion and other aspects too. I needed to complete that to know what kind of lures I'll be able to create and offer in the shop, so I'm eager to work on that more next.




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Updates... 7/26/2019
I made tons of minor updates and improvements...
Updates... 7/23/2019
I updated the settings for the time-of-day option...
Minor updates... 7/22/2019
I adjusted the water settings so there's more refraction and bloom on the light from the sun.
Updates... 7/20/2019
I added a few more objects to the game for scenery...
Updates... 7/15/2019
I've been testing the game and making minor improvements, here and there...
Updates... 7/14/2019
I added bubbles for the fish...
Updates... 7/11/2019
I made several more updates...
Sound fx... 7/11/2019
The sound fx are done!
Sound fx... 7/10/2019
I started working on the sound fx...
Updates... 7/10/2019
Finished adding the new settings panel to all the game scenes...
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