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						Fishing game updates...
						 - Posted on: 3/22/2019
						  [DerpyFishing]
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 | I tried to improve the physics again... |  
  
I tried again to improve the physics, with only minor success. I found if I increased the height of the joint anchor, and reduce the weight of the components, the physics are less crazy.
  
I also added my "cloud shadows" projector effect. Sadly, its shadows don't blend well with the real-time shadows, but I might include it in a few of the scenes anyway because I like the added movement.
  
I worked more on the lure motion and other aspects too. I needed to complete that to know what kind of lures I'll be able to create and offer in the shop, so I'm eager to work on that more next. 
 
  
		
 
	
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							| Updates... 7/26/2019 |  
							 I made tons of minor updates and improvements... |    |   
			
				
					
						
							| Updates... 7/23/2019 |  
							 I updated the settings for the time-of-day option... |    |   
			
				
					
						
							| Minor updates... 7/22/2019 |  
							 I adjusted the water settings so there's more refraction and bloom on the light from the sun. |    |   
			
				
					
						
							| Updates... 7/20/2019 |  
							 I added a few more objects to the game for scenery... |    |   
			
				
					
						
							| Updates... 7/15/2019 |  
							 I've been testing the game and making minor improvements, here and there... |    |   
			
				
					
						
							| Updates... 7/14/2019 |  
							 I added bubbles for the fish... |    |   
			
				
					
						
							| Updates... 7/11/2019 |  
							 I made several more updates... |    |   
			
			
				
					
						
							| Sound fx... 7/10/2019 |  
							 I started working on the sound fx... |    |   
			
				
					
						
							| Updates... 7/10/2019 |  
							 Finished adding the new settings panel to all the game scenes... |    |   		
	
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