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Fishing game updates...
- Posted on: 3/20/2019
[DerpyFishing]
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I succeeded in making a simple grass shader... |
I had recently made a "waving" shader for the modeled grass and trees, but this one is for the flat grass that requires transparency.
I used that to update the underwater grass too. Now, I don't have to rely on the Terrain shader and the effect is really nice.
I also worked on the fish data... trying figure out the best way to store it and access it.
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Updates... 7/26/2019 |
I made tons of minor updates and improvements... | |
Updates... 7/23/2019 |
I updated the settings for the time-of-day option... | |
Minor updates... 7/22/2019 |
I adjusted the water settings so there's more refraction and bloom on the light from the sun. | |
Updates... 7/20/2019 |
I added a few more objects to the game for scenery... | |
Updates... 7/15/2019 |
I've been testing the game and making minor improvements, here and there... | |
Updates... 7/14/2019 |
I added bubbles for the fish... | |
Updates... 7/11/2019 |
I made several more updates... | |
Sound fx... 7/10/2019 |
I started working on the sound fx... | |
Updates... 7/10/2019 |
Finished adding the new settings panel to all the game scenes... | |
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