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Fishing game updates... - Posted on: 3/12/2019   [Uncategorized]



Waving shaders...

I wanted to see if I could use a "waving" shader to mimic tentacles/streamers for the lures. It didn't work out great, but I learned enough to make a nice waving shader for the terrain objects. So, the grass, bushes, and trees wave and bounce now. It's a really cute effect. The only problems I've noticed is it doesn't work with Unity's "ambient occlusion" post-effect.




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Fishing game updates... 3/20/2019
I succeeded in making a simple grass shader...
Fishing game updates... 3/19/2019
I worked more on the interface before going to sleep...
Fishing game updates... 3/19/2019
Started working on the shop...
Fishing game updates... 3/18/2019
I think I'm happy with the shader updates now...
Fishing game updates... 3/17/2019
I've spent the last couple days struggling with shaders...
Fishing game updates... 3/14/2019
Minor updates...
Fishing game updates... 3/11/2019
I worked more on the rope physics and made new lures...
Fishing game updates... 3/9/2019
I made a shop...
Fishing game updates... 3/7/2019
Just a few updates today...
Fishing game updates... 3/6/2019
I worked on the meter and other improvements...
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