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Fishing game updates... - Posted on: 3/12/2019   [DerpyFishing]



Waving shaders...

I wanted to see if I could use a "waving" shader to mimic tentacles/streamers for the lures. It didn't work out great, but I learned enough to make a nice waving shader for the terrain objects. So, the grass, bushes, and trees wave and bounce now. It's a really cute effect. The only problems I've noticed is it doesn't work with Unity's "ambient occlusion" post-effect.




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Updates... 7/26/2019
I made tons of minor updates and improvements...
Updates... 7/23/2019
I updated the settings for the time-of-day option...
Minor updates... 7/22/2019
I adjusted the water settings so there's more refraction and bloom on the light from the sun.
Updates... 7/20/2019
I added a few more objects to the game for scenery...
Updates... 7/15/2019
I've been testing the game and making minor improvements, here and there...
Updates... 7/14/2019
I added bubbles for the fish...
Updates... 7/11/2019
I made several more updates...
Sound fx... 7/11/2019
The sound fx are done!
Sound fx... 7/10/2019
I started working on the sound fx...
Updates... 7/10/2019
Finished adding the new settings panel to all the game scenes...
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