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Fishing game updates... - Posted on: 3/9/2019   [Uncategorized]



I made a shop...

It's a combination of resources - the only part I actually modeled is the signs. A shop menu will appear when the player enters the building - there wont be an interior.

I also made a simple function for changing the lure, but its not physically attached or animated yet.

I also created another terrain and scene - I'm still undecided which types of environments to include in the game, so I'm experimenting and trying different things. I'm wondering if this will work well with randomly generated terrains...




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Fishing game updates... 3/20/2019
I succeeded in making a simple grass shader...
Fishing game updates... 3/19/2019
I worked more on the interface before going to sleep...
Fishing game updates... 3/19/2019
Started working on the shop...
Fishing game updates... 3/18/2019
I think I'm happy with the shader updates now...
Fishing game updates... 3/17/2019
I've spent the last couple days struggling with shaders...
Fishing game updates... 3/14/2019
Minor updates...
Fishing game updates... 3/12/2019
Waving shaders...
Fishing game updates... 3/11/2019
I worked more on the rope physics and made new lures...
Fishing game updates... 3/7/2019
Just a few updates today...
Fishing game updates... 3/6/2019
I worked on the meter and other improvements...
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