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Fishing updates...
- Posted on: 3/1/2019
[DerpyFishing]
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I added multiple fish with scripted motion... |
I replaced the single static fish with a nice animated model and added a simple motion script that moves the fish to random positions to simulate swimming. I updated the "catch" mechanism to work with the multiple fish too. It looks better than I expected.
I also spent a few hours thinking about the overall game, deciding what kinds of things to include. Like, different environments, fish, lures, etc. I don't want to go overboard (pardon the pun) - it needs to be within scope that 1 person can accomplish, so I'll have to scale back or limit some things.
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Updates... 7/26/2019 |
I made tons of minor updates and improvements... | |
Updates... 7/23/2019 |
I updated the settings for the time-of-day option... | |
Minor updates... 7/22/2019 |
I adjusted the water settings so there's more refraction and bloom on the light from the sun. | |
Updates... 7/20/2019 |
I added a few more objects to the game for scenery... | |
Updates... 7/15/2019 |
I've been testing the game and making minor improvements, here and there... | |
Updates... 7/14/2019 |
I added bubbles for the fish... | |
Updates... 7/11/2019 |
I made several more updates... | |
Sound fx... 7/10/2019 |
I started working on the sound fx... | |
Updates... 7/10/2019 |
Finished adding the new settings panel to all the game scenes... | |
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