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What now? - Posted on: 10/28/2018   [Uncategorized]



I am constantly conflicted between wanting to make something realistic versus something simple and stylish. I have so many different versions of this project now... its silly.

I really wish I was able to develop more creative ideas... Like, the presentation is beautiful - the terrain system is great, the water fx look nice, I love the environment and controls... but I can never seem to come up with good objectives, characters, stories or anything like that - its really frustrating for me!





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Christmas scene... 12/24/2018
In the spirit of Christmas, I created a snowy scene and dropped in the new motion controls...
Motion Controls updates... 12/23/2018
I updated the vehicle controls demo...
Android motion controls... 12/22/2018
I worked more on the "fly-around" motion controls.
Programming input using the accelerometer... 12/19/2018
An accelerometer is hardware that measures the acceleration of a device. It's the component that allows you to control apps and games by moving your device through space.
Euphorica updates published... 12/13/2018
After working on updates for a couple weeks, I've published the latest version of Euphorica for my patrons.
Euphorica updates... 12/12/2018
Even more updates and improvements to Euphorica...
Euphorica updates... 12/10/2018
More updates and improvements to Euphorica...
Euphorica updates... 12/9/2018
More updates to the Euphorica project...
Euphorica updates... 11/26/2018
I resurrected the Euphorica project...
Improved Gem Shader... 10/28/2018
I updated the gem/crystal shader again...
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