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Colorful Low-Poly Game updates... - Posted on: 7/8/2018   [Uncategorized]



I made a few updates to the low-poly project...

Unfortunately I lost several of the project files when my hard-drive crashed a few months ago, so I'm basically just remaking some things.

I made a display box that appears when the player is near a special object. The description text is preassigned to a script attached to the object. I also updated the player's trail effect so it fades away when the player isn't moving.




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Modeling and other updates... 7/21/2018
More modeling...
Modeling and other updates... 7/20/2018
I created another color level and more models...
Updates... 7/19/2018
I created a script that rotates, scales, or positions an object using a sin() function...
Updates... 7/15/2018
Just a cute screenshot of a NPC-to-Player interaction.
Models 7/15/2018
I created a few more trees and a couple more animated abstract objects.
Models 7/14/2018
Here's a short animated GIF showing the motion I've added to the new models.
Models 7/13/2018
I created a few new models for low-poly environments...
Maze Generation 6/11/2018
Since the mesh-generated walls don't have textures, I tried to place some posters on them...
Maze Generation 6/9/2018
Updates to the maze generation experiment...
Maze Generation 6/8/2018
Updates to the maze generation experiment...
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