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Updates... - Posted on: 7/4/2018   [HyperFast]



More progress on the new level...

Same as yesterday, I modeled a few new buildings and sculpted the terrain more. A few segments are looking nice. I especially like the under-bridge areas (shown above).

I created a terrain with a whole/tunnel through it, but it doesn't look as good as I had hoped. I'll probably try again, or it might work if I can find a way to blend it in more naturally.




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Updates... 7/6/2018
I updated the bridge model with a holographic trim and created a particle effect to emulate light trails moving over the bridge.
Updates... 7/6/2018
I updated most of the building models with a holographic material and it looks really cool at night.
Updates... 7/2/2018
Made a little more progress on the new level for HyperFast.
Updates... 7/1/2018
Working on a new level for HyperFast...
Updates 8/12/2017
Made several updates to HyperFast...
Concepts 7/22/2017
I've been wanting to add more vehicles to HyperFast, so today I pulled out my drawing tablet and sketched some concepts.
Updates 7/3/2017
Finished working on the new level.
Updates 7/2/2017
Working on a new "training/beginner" stage for HyperFast.
Updates 6/25/2017
Updated the grass textures and quality settings for better performance.
New Level 3/27/2017
Finished working on the new level for HyperFast.
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