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Maze Generation
- Posted on: 6/6/2018
[Uncategorized]
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Finally got a maze generation script working! |
Thanks to Emanuele Feronato for providing a pure javascript solution, which was much easier for me to understand and convert for Unity. I still had issues with array "slicing" errors, but this approach was simple enough that I was able to work around the problems.
I replaced the java draw functions with Unity GUI DrawTexture methods and it works great for previewing. Now I want to figure out how to get a 3D object from the results...
Most likely generating a mesh, or possibly instantiate prefab cubes at the correct data points.
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