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Prototyping
- Posted on: 11/22/2017
[Uncategorized]
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Screenshots from another scene... |
I've been importing different terrains, trying to see what looks best and has the best performance. Going with a low-poly look so far, with around 22k triangles per terrain.
I also tested different water types. Most of the shaders used here are from the Marvelous Techniques.
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