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Shader Experiments - Posted on: 5/30/2018
Worked on more shader experiments... Read more

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Shader Experiments - Posted on: 5/29/2018
Messed around with some basic shaders. Read more

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New Experiment - Posted on: 5/16/2018
Updated enemy dots, so their movement can be blocked by walls and other objects. Also fixed an issue with raycasts self-colliding. Read more

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New Experiment - Posted on: 5/15/2018
I figured out how to make the objects bounce off colliders! This short animated gif shows how the two enemy types can be contained inside different shapes constructed by box colliders. Read more

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New Experiment - Posted on: 5/15/2018
Added another enemy, similar to the last, but this one doesn't die and there's only one per level. Read more

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New Experiment - Posted on: 5/14/2018
Added a new enemy that spins and bounces around the screen... Read more

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New Experiment - Posted on: 5/9/2018
Minor updates... Read more

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New Experiment - Posted on: 5/6/2018
Made a nice transition animation and fixed timing issues. Read more

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New Experiment - Posted on: 5/4/2018
Added trails to the objects and minor updates. Read more

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New Experiment - Posted on: 5/3/2018
Starting to turn this new experiment into a game... Read more


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